
Antilles knows the grim truth: that even with the best X-wing jockeys in the galaxy, many will not survive their near-suicidal missions. Through arduous training and dangerous missions, he weeds out the weak from the strong, assembling a group of hard-bitten warriors to fight, ready to die. So when Rebel hero Wedge Antilles rebuilds the legendary Rogue Squadron, he seeks out only the best-the most skilled, the most daring X-wing pilots. Its very name strikes fear into enemy hearts. Their mission: to defend the Rebel Alliance against a still-powerful and battle-hardened Imperial foe in a last-ditch effort to control the stars! And as the struggle rages across the vastness of space, the fearless men and women who pilot them risk both their lives and their machines. There were ten entries in the novel series and 35 issues of the Dark Horse Comics series.They are sleek, swift, and deadly. They followed a new Rogue Squadron under the command of Wedge Antilles after Luke left the group to focus on rebuilding the Jedi Order. Unlike the games, these stories took place after the original Star Wars trilogy. Rogue Squadron was also the subject of a series of novels and a comic book series, both titled Star Wars: X-wing and written by Michael Stackpole. Rogue Squadron III: Rebel Strike in 2003 added ground combat, multiplayer, and non-linear story progress.


Rogue Squadron II: Rogue Leader followed in 2001 as a Nintendo GameCube launch title.

The first Rogue Squadron release on PCs, and the Nintendo 64 in 1998. The arcade space combat series started with players taking control of the titular Rebel Alliance flight squad under the command of Luke Skywalker during the events of the original trilogy. The Rogue Squadron game series was a series of titles available on PC and Nintendo consoles, developed by LucasArts and Factor 5.
